ancestries:orcs
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| ====== Orcs ====== | ====== Orcs ====== | ||
| <WRAP right third> | <WRAP right third> | ||
| + | ^Creator|TBD-WARDEITY| | ||
| ^Maturity|~13 years| | ^Maturity|~13 years| | ||
| ^Lifespan|~80 years| | ^Lifespan|~80 years| | ||
| + | ^Newborn Term|Cub| | ||
| </ | </ | ||
| + | |||
| + | Orcs are a type of [[overview|kin]] that live in small pockets in every corner of [[cosmology: | ||
| + | |||
| + | Due to their expertise in hunting large game many governments hire them to keep the population of [[creatures: | ||
| + | |||
| + | ===== Physiology ===== | ||
| + | Orcs resemble humans with green to grey skin and boar-like canines. They stand slightly taller on average than humans and have greatly developed musculature. | ||
| + | |||
| + | Orcs have incredibly high pain tolerance and their thick skin scars easily. | ||
| + | |||
| + | They can digest neither milk nor wheat. | ||
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| + | |||
| + | ===== History ===== | ||
| + | Orcs were created in the second age in a contest between [[deities: | ||
| + | |||
| + | ===== Culture ===== | ||
| + | ==== Orc Holds ==== | ||
| + | Most orcs tend to live in an orc hold, villages of hide tents, wood houses, and surrounded with a wall. Orc holds tend to only house orcs, thought he occasional traveler is also accepted and rarely you get families of other ancestries ' | ||
| + | Orc holds more often than not have an agreement with the lord whose lands they live in. They are allowed to self govern and have their own laws (up to specific limitations) and may use the area around them for hunting (again up to specific limitations). | ||
| + | |||
| + | ==== Food ==== | ||
| + | Orcs are the masters of stews. An orcish village will often have a single huge cauldron of perpetual stew that feeds the entire clan. They are also proficient at drying and otherwise conserving/ curing meats and will make use of all parts of an animal. | ||
| + | |||
| + | ==== Hunting ==== | ||
| + | Orcs mostly live off the hunt. They hunt large monstrosities in groups, focusing more on a fight than a slow stalk. Nearby villages and towns of other ancestries will often call upon the orc hold to deal with a dangerous beast if one is threatening them. | ||
| + | |||
| + | ==== War ==== | ||
| + | In addition to this orcs have a warrior culture. They hold contests and duels, that do sometimes end in death. This leads to the second agreement they have with the country they live in: during wartime entire orc holds will get drafted. Leaving the elderly behind to watch over the young and others unable to fight, they will go to war proudly for the noble they have an agreement with. | ||
| + | Orc individuals can also often be seen serving within established army structures, finding their place easily in most ranks but often ending up in the position of drill sergeant and overseeing training. | ||
| + | |||
| + | ==== Scarification ==== | ||
| + | Orcs have a tradition of ritual scarification to indicate roles in their community. | ||
| + | Some of these scars can - when using certain materials and rituals - hold magical power. | ||
| + | One example of this is scars around the eyes to indicate a scout (an important position, as they find the tribe' | ||
ancestries/orcs.1746906131.txt.gz · Last modified: 2025/05/10 21:42 by jaz
